Warp

Warps all points of a curve or object comprised in a user-defined distance and according to a user-defined axis.

 

How to use

 1. Click the Warp icon or choose the Tools > Transform > Deformation > Warp menu command.

 

2. The program console prompts Select an object.

 

3. Pick the object you want to warp from any view. A warped copy of the object is created. The original object is hidden but not deleted. In fact, you will find it in Hierarchy Browser hidden from both rendering and views.

 

4. The program console prompts Warp distance.

 

5. At this point you can define the Warp distance using one of the following methods:

a) Click the Warp distance point hotSpot in any view and interactively adjust it. Working in the same way you can define the Warp axis by adjusting the Axis start point and Axis end point hotSpots.

b) Specify in the console the Warp distance value. Press Enter to confirm.

 

6. The program console prompts Warp angle.

 

7. Type the Warp angle in the console. Press Enter to confirm.

 

You can use the Win / Mac shortcut to skip the console prompts, thus accepting the default values.

 

Options

 

Object

To change the object you want to warp.

Views / Modeling Tool panel. Switch on the Replace check button and pick another curve or object in the scene.

 

Default warp axis

To define the temporary axis respect to which the object is bent.

Modeling Tool panel. Switch the chosen radio button on. You have the following options:

X. Bends respect to the X-axis.

Y. Bends respect to the Y-axis.

Z. Bends respect to the Z-axis.

Vertical. Bends vertically.

Horizontal. Bends horizontally.

 

Axis start point

Axis end point

To modify XYZ coordinates of the axis start and end points thus allowing you to determine a custom vector that defines position and orientation of the warp axis.

Views. Choose the Edit mode. Click the Axis Start Point or the Axis End Point of the axis and interactively define its orientation by dragging it.

Modeling Tool panel. Type the values in the XYZ data fields and confirm them by pressing Enter.

 

Warp distance

To define the warp distance. Points included within this value will be affected by the warp deformation.

Modeling Tool panel. Move the slider or type the number of degrees in the field.

 

Warp angle

To define the warp angle.

Modeling Tool panel. Move the slider or type the number of degrees in the field.